Bagaimana hendak mencipta objek DirectX (.x) untuk BVE 5 Trainsim?


example : trenlaju utara line (under construction) @ fictitious high speed train
shinkansen rolling stock and high speed pole adapted from RailSim2 plugin.
Please take note OpenBVE Object Viewer/Structure Viewer has limited support for DirectX objects ".x". It may not be able to render DirectX objects properly or it may totally fail to render DirectX objects.
Tutorial / Additional Reading
RailSim2 plugin (modification is required to work with BVE 5 Trainsim)
Thank you / Terima Kasih / 有り難うございます。


example : trenlaju utara line (under construction) @ fictitious high speed train
shinkansen rolling stock and high speed pole adapted from RailSim2 plugin.
3D modeling software
- SketchUP 8 (http://www.sketchup.com/) with MMD DirectX Exporter (http://bytatsu.net/uploader/mikumikudance/src/up0294.zip) OR 3D Rad Exporter plug-in (http://www.3drad.com/Google-SketchUp-To-DirectX-XNA-Exporter-Plug-in.htm)
or (3D Rad Exporter )
- MetasequoiaLE 3 (Freeware) or Metasequoia 4 (demo or paid version for DirectX exporter) : http://www.metaseq.net/en/index.html
example : adapting from RailSim2 plugin objects.
- DX Studio (paid version) : http://www.dxstudio.com/download.aspx
DirextX object viewer
- XFileEditor 0.4 [free] (open .x files manually) : http://www.toymaker.info/Games/html/xfileeditor.html
- MeshX (shareware) : http://www.spinnerbaker.com/meshx.htm
- BVE Structure Viewer (by Rock_On) : http://mkn55.blog.fc2.com/blog-entry-5.html
Please take note OpenBVE Object Viewer/Structure Viewer has limited support for DirectX objects ".x". It may not be able to render DirectX objects properly or it may totally fail to render DirectX objects.
Converter
- csv2x (by Rock_On) : http://mkn55.blog.fc2.com/blog-entry-5.html
- BVE 2/4 Data Converter : http://bvets.net/en/download/conv.html
Tutorial / Additional Reading
- https://adash333.wordpress.com/2010/02/25/google-3d%E3%83%A2%E3%83%87%E3%83%AB%E3%82%92mmd%E3%81%AB%E6%8C%81%E3%81%A3%E3%81%A6%E3%81%8F%E3%82%8B%E3%80%82/
- http://www.daybreak-studio.net/metatutorials.html
- http://www.angelfire.com/la/bryde/tutorials/mqotutorial1.pdf
- http://www.sketchup.com/learn
- http://www.sketchup.com/learn/videos/58
- http://www.wikihow.com/Use-SketchUp
- http://www.mastersketchup.com/sketchup-tutorials/
- http://www.3drad.com/Google-SketchUp-To-DirectX-XNA-Exporter-Plug-in.htm
- http://addestorionvayanis.deviantart.com/art/Exporting-X-models-for-MikuMikuDance-tutorial-276105404
- http://learnmmd.com/http:/learnmmd.com/use-google-sketchup-to-create-x-files/
- http://bvets.net/edit/ (JP) or http://bvets.net/en/edit/ (EN)
RailSim2 plugin (modification is required to work with BVE 5 Trainsim)
- http://torakichi-works.sakura.ne.jp/fileslist.html
- http://www.geocities.jp/railsimlink/
- http://pc-junk.s41.xrea.com/rs_pi.html
- http://rs.345kei.net/ or https://translate.google.com/translate?sl=en&tl=ms&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Frs.345kei.net%2F&edit-text=&act=url


Once upon a time I tried to do something similar to advice that your wrote in your tutorial, but it was so hard for me that I even coulndt do 25% of that... I think its time to do it again, sincere hope that this time I can do everything right! But firstly I will download DirectX from this useful service https://yepdownload.com/directx that my friend who works in IT sphere recommended me!
ReplyDelete